If you indicate a coordinate that leads to a dead cell, the Navigation System system won't take you there (since you can't be on dead cells).(Since if you're that close to it, why would you need to be navigated to it?) Check your location using the "/where" command and compare the coordinates to your destination cell coordinates. The Navigation System can only activate if you're at least 10 or so cells away from the cell you're going to.There's good reasons for this even though the system doesn't make it clear. Occasionally, you will run into a Failed to set the arrived area! error message when using the Navigation System. NOTE: Only NPCs implemented after the Navigation System update have links in their dialogues. Clicking on the link will instantly activate the Navigation System display arrows to send you on your way to the intended target. With the implementation of the Navigation System, links have been added to NPC dialogues to further make use of the tool. $$lvXY~MN (Searches for monsters within XY ~ MN level range, where XY and MN represents the monster level range).$$lvXY (Searches for monsters at XY level, where XY represents the monster's level).The 1/1/1 represents Scroll, Zeny and Airship respectively where 1 makes the navigation show routes that use these items/currency/service and 0 makes the navigation system to not show these routes. navi2 prontera 100/90 1/1/1 shows the route to coordinate 100, 90 within prontera). This command, by default, will show airship and other transportation routes that cost zeny. navigation prontera 100/100 shows the route to coordinate 100, 100 within prontera). You can simply enter the map coordinates of your actual destination and the system will calculate your route through the proper portals. You don't need to re-engage the navigation system every time you change maps.Be sure to use the slash (/) symbol to indicate the X,Y coordinates.izlude for Izlude or mjolnir_05 for Mjolnir Map 5) and X and Y are the number coordinates. Where mapname is where you enter the technical name of the map (e.g. The command format for utilizing coordinates in the Navigation System is Each cell corresponds to distinct X,Y coordinates that can be found using the /where command in the Chat Box. When you click, the Navigation System will disengage and close until the next time you use it again.Įvery map in RO is laid out in an X,Y graph format with usable areas designated in cells. Once you reach your destination, a dialogue box will pop up to declare that you have arrived. The arrow display of the Navigation System. The system will calculate the quickest way to get there whether it's through several maps or with the help of a NPC warp. The Navigation System can take you through portals or advise you to utilize the nearest NPC warp so feel free to enter the coordinates of your actual destination. The current button to access the Navigation System.
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